完成道具的基本逻辑

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dd
2026-06-01 13:01:14 +08:00
parent 6e82792e16
commit 003f54d648
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// Fill out your copyright notice in the Description page of Project Settings.
#include "MainGameState.h"
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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameState.h"
#include "MainGameState.generated.h"
/**
*
*/
UCLASS()
class PVPDEMO_API AMainGameState : public AGameStateBase
{
GENERATED_BODY()
};