完成房间逻辑

This commit is contained in:
dd
2026-06-03 01:43:43 +08:00
parent 689e37496b
commit 43947348dd
28 changed files with 1 additions and 1 deletions
+1
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@@ -2,6 +2,7 @@
GameDefaultMap=/Game/ThirdPerson/L_TestMap.L_TestMap
EditorStartupMap=/Game/ThirdPerson/L_TestMap.L_TestMap
GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
GameInstanceClass=/Game/ThirdPerson/Blueprints/BP_GameInstance.BP_GameInstance_C
[/Script/Engine.RendererSettings]
r.ReflectionMethod=1
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-1
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@@ -40,5 +40,4 @@ protected:
// AS
UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
TObjectPtr<UAttributeSet> AttributeSet;
};